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We shall use ABS (Australian Balance System) with all of the scenarios. Included in the scenario list are the ABS for all the scenarios. For those who are unfamiliar with ABS, this is how it works:
Instead of one, there will be four levels of balance to each side. To decide who plays which side, each player secretly bids how much he wants to give up to play a given side. It is not possible to choose nothing / blank, you have to choose a side . The four options are ; a given side but level 0 balance, level 1, level 2, or level 3. Each level will strengthen the enemy forces or weaken your own. For example in a British/German scenario, which you feel favors the Germans very much, you could chose G3 (German level 3). If players chose the same side (G1 and G3), the player who has chosen the higher number, gets to play that side, yielding the balance provisions to the other player. If both players have chosen the same side and balance level, roll a die to determine who gets to play what, and the loser gets the balance. If players have chosen different sides, both balance levels are in effect.
ITASLIA Clarification: Commissar exchange (A 25.22) is NA by SSR even if the 8-1 is present
Rum 3 R 2 + add 4X ? to the Russian OB
Rum 2 R 1 + exchange the Russian 8-0 with a 8-1;
Rum 1 Delete last two sentences of SSR 4
R 1 reduce the Russian ELR to 2
R 2 R 1 + reduce the Russian SAN to 3
R 3 R 2 + BS is NA
G 3 G2 + add a Baz 44 to the US reinforcement group
G 2 G1 + reduce the German ELR to 2
G 1 exchange the 9-2 for a 9-1
US 1 add 4 X ? to the German OB
US 2 US 1 + Change the 10-2 for a 9-1
US 3 US 2 + delete SSR 2
BR3 BR2 + add a Hero to the Japanese OB
BR2 Add two 347 to the Japanese OB
BR1 Add one 347 to the Japanese OB
J 1 Add one 458 to the British OB
J 2 J 1 + delete SSR 3
J 3 J 2 + add a 8-1 to the British OB
ITASLIA SSR: change 16 VP in the VC with 18 VP H 3 H 2 + exchange the Hungarian 9-1 AL with a Russian 9-1 AL
H 2 H 1 + exchange the Russian 8-0 with a 8-1
H 1 change 18 VP in the VC with 20VP
R 1 exchange the Hungarian 8-1 with a 9-1
R 2 R1 + add 4X ? to the on board Hungarian units
R 3 R2 + exchange 2 X 347 of the on board forces with 2 X 447
ITASLIA Clarification: US forces may setup anywhere on board 18
Official Errata: The Americans (not the Germans) win if they ammass > = 19 CVP at game end
US 3 US 2 + replace the 8-1 with a 8-0 in the US OB
US 2 US 1 + add a dm MMG to the German OB
US 1 in the VC change 19 CVP with 21 CVP
G 1 add a 9-1 AL to the US OB
G 2 G1 + replace 2 666 with two 667
G 3 G2 + add a hero to the US OB
G3 exchange > = 24 EVP in the VC with >= 21 EVP
G2 G1 + delete SSR 3 and the 9-2 AL
G1 The Germans must replace the HMG in their OB with a MMG
R1 Add a second PSK in the German OB
R2 in SSR 3 change 3 EVP with 2 EVP
R3 all bog roll for Russian AFV have +1 DRM
I3 I2 + exchange 2 x 666 for 2 x 667
I2 I1 + Italian reinforcements enter on turn 3
I1 exchange 2 x 546 for 2 x 666
A1 exchange 3 x 347 for 3 x 447
A2 A1 + delete 12 minefactors
A3 A2 + OBA may only fire only one fire mission
G3 G2 + exchange a 8-1 with a 9-2 in the Italian OB
G2 G1 + add a second LMG to the Italian OB
G1 delete the first sentence of SSR 3
I1 exchange a 8-1 with a 8-0 in the Italian OB
I2 I1 + delete the ATR in the Italian OB
I3 I2 + delete the 9-1 AL
I 3 I2 + Reduce the Italian SAN to 4
I 2 I1+ add a FT to the British OB
I 1 exchange 3 X 347 with 3 X 346 in the Italian OB
BR1 replace one 8-0 leader with a 9-1 in the Italian OB
BR2 BR1 + exchange 3 X 347 with 3 X 447 in the Italian OB
BR3 BR2 + exchange the MMG with a HMG in the Italian OB
G3 G2 + delete a Crew in the German OB
G2 G1 + replace one MMG with one HMG in the American OB
G1 delete the PSK
A1 Add a 348 to the German OB
A2 Add a 658 to the German OB
A3 A2 + add a 9-1 AL to the German OB
G3 G2 + delete one LMG in the German OB
G2 G1 + add 4 X ? in the Russian OB
G1 Substitute a 9-1 for the German 9-2
R1 Add a 9-2 AL in the German OB
R2 R1 + delete a LMG in the Russian OB
R3 R2 + exchange 2 X 467 with 2 X 548
G 3 G2 + exchange the dm MMG with a dm HMG in the British OB
G 2 G1 + British reinforcements enter on turn 3
G 1 reduce the German SAN to 4
BR1 German reinforcements enter on turn 3
BR2 BR1 + add a 8-1 AL in the German OB
BR3 BR2 + exchange the 9-2 AL with a 8-1 AL in the BR OB
US 3 US 2 + reduce the US SAN to 2
US 2 US 1 + add a hero to Japanese OB
US 1 replace 2 447s with two 448s
J 1 replace two 666 with two 667
J 2 J 1 + add 4 X ? to the US OB
J 3 J 2 + delete the second sentence of SSR 5
G3 G2 + delete the 8-1 AL
G2 add a 447 to the Russian OB
G1 add a 237 to the Russian OB
R1 exchange one PZkw IIIF for a PZkw IIIG
R2 R1 + exchange the HMG for a MMG
R3 R2 + delete SSR 3 (no Russian AFV is radio equipped)
G3 G2 + increase Russian ELR to 4
G2 G1 + add a LMG to the Russian OB
G1 replace two 527 with 2 628
R1 replace three 467 with three 468 in the German reinforcement group
R2 R1 + delete the 8-0 in the Russian OB
R3 R2 + increase German SAN to 4
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